Skip to content
Viddy capture, Venice pier at sunset
Viddy · Head of Product

I ran product for the app that was winning when the race began.

For one wild year, the whole industry was racing to own short mobile video. Viddy was the “Instagram for video,” number one in 49 countries. I led Viddy 2.0, the ground-up reinvention that turned a feed app into a dark, capture-first video studio, rebuilt across iOS, Android, and the web, while we grew from ten million users to fifty-five.

#1 in 49 countries10M → 55M usersiOS + Android + web2012–2013
The product

Viddy did for video what Instagram did for photos. Capture a few seconds, make it beautiful with a filter and a soundtrack, and share it.

It caught fire, celebrity users, a $370 million valuation, number one in dozens of countries, and it defined what a short mobile video could be before the category got crowded.

The fight

And then everyone showed up.

I joined at the most dangerous possible moment. In January 2013 Twitter launched Vine; that June, Instagram added video. Overnight, the thing Viddy pioneered was the thing every giant wanted. Standing still meant losing. So we did not stand still, we reinvented the product.

January 2013
Vine launches
June 2013
Instagram adds video
The redesign

From a feed you scroll to a camera you open.

Version 1 was a feed-first app in Viddy purple, the social stream was the home. Version 2.0 flipped the whole idea: the camera became the home screen, the chrome went near-black and silent, and the video filled a clean square canvas. In a fight for creators, the fastest path from idea to shared video wins.

Viddy version 1: profile and Explore on iPhone
Version 1 · The purple, feed-first app
Viddy 2.0: the Capture and Post screens
Version 2.0 · Capture first, then Post
The before and after, from the original mocks. Same product, reimagined around the camera.
The loop

Three steps, and you’re live.

Capture a clip. Beautify it, swipe a carousel of named filters until it looks right, add music, trim it to the beat. Then one green button and it’s shared. We obsessed over that path: fewer taps, live filter previews, a beautify slider that actually made your footage look better.

Video beautification, filters, and the capture flow were where I spent the most time, because they were the product.

Beautify
Viddy capture preview
Shared
Beautify35
Tap a filter, drag Beautify, then Share. Live preview.
01
Capture
Open straight to the camera. A few seconds of footage on a clean square canvas.
02
Beautify
Swipe named filters until it looks right. Push the beautify slider, add music, trim to the beat.
03
Share
One green button. The clip is out to the feed and everywhere it can play.
iOS 2.0 Filters Overhaul: all sixteen named filters on the same footage
The 2.0 filters overhaul. Sixteen named looks, graded on real footage.
Every screen

One video language, everywhere.

A video is only worth making if it plays everywhere. I led v2.0 across iOS and Android, including Viddy’s first real Android app, plus mobile web and a web player built to embed anywhere. We even prototyped for glanceable, wearable screens. Same capture-first language, every surface.

Viddy 2.0 shipped: the Android feed and the iOS capture screen
The shipped 2.0: Android feed and iOS capture, side by side.
viddy
RECENTRELEVANT
OMFGitsMateo
Featured · Venice, CA
At the beach enjoying the sunset #golden #relaxing with @potatoekat
123 Likes · 1.4k Comments
Android
viddy
0:02 / 0:06
Web player
m.viddy.com
viddy
JJ Aguhob
Santa Monica, CA
2 123
Mobile web
viddy
OMFGitsMateo
Venice, CA · 3m
Playswipe for next
GLASS · GLANCEABLE PROTOTYPE
Glass
The numbers
10M55M
users in eight months

While we rebuilt the product we also grew it. I ran the growth work alongside the redesign: rapid prototyping, multivariate testing, filter and beautification improvements, and acquisition, the unglamorous engine that turns a good app into a big one.

The design

We built a look the category followed.

The capture-first, dark, video-forward interface we designed for 2.0 was, in my experience, ahead of where the category was heading, and elements of that approach showed up soon after in competitors, including Vine. In a war for a new medium, the product that defines the interface has real influence, even when it does not win the war. We were designing the grammar everyone would end up speaking.

My account of the category, not a claim that anyone copied Viddy. The market consolidated fast, and Viddy did not survive it after my time there. The interface ideas outlasted the app.

My part.

I was Head of Product Management at Viddy, leading R&D, design, and rapid prototyping for version 2.0 across iOS, Android, mobile web, and web. I owned the capture and beautify experience, the first Android app, the filter and growth work, and the reinvention of the whole product under the most competitive conditions I have worked in. Eight months at the center of the mobile-video explosion, building fast because there was no other choice.

Not every product gets to win its war. Some get to shape it, to design the thing everyone else copies, in the months when a whole new medium is being decided. Viddy 2.0 was that, and it is still one of the most exciting things I have gotten to build.

ViddyProduct by Matthew Wardenaar · Viddy · 2012–2013
Back to top