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fwa site of the day · july 2009
Land of the Lost landing vista: canyon, twin moons, portal orbs

Universal Pictures · Theatrical Site · 2008–2009

Space-time vortexes suck.

I produced the official movie site for the Will Ferrell tentpole: a teaser, four explorable Flash worlds with portal-orb navigation, and one of the App Store's earliest movie apps. This is the story of how a blue-sky fantasy pitch became a lean shipped reality.

Teaser4 EnvironmentsiPhone EPKDownloads

The Brief

Make the film's world explorable online

Universal wanted the mashed-up prehistoric dimension of the film to be a place, not a poster: somewhere new fans could wander and cult fans of the 1974 series could hunt for references. The whole schedule walked backward from one immovable date, the theatrical release on June 5, 2009.

"This is a land in which ganja is man-eating, strawberries are the size of human heads, and Roman chariots lay abandoned next to mopeds." (Statement of Work)

Client
Universal Pictures
Film
Land of the Lost
Release
June 5, 2009
Job
W-08-623
Agency
65 Media
Role
Producer

November 3, 2008 · The Blue-Sky Pitch

The pitch that got away

This is what interactive agencies pitched in 2008. A fantasy menu, fully loaded. My job was landing it in reality.

"Getting Lost" takeover

An internet-proxy stunt: browse anywhere and get pulled through the vortex into the film's world.

Real-time virtual world

A persistent explorable world with avatar chat. The single biggest line in the fantasy menu.

Survivor Handbook webisodes

Will Ferrell green-screen shorts, produced for the web.

Pylon photo booths

Physical portal pylons in major cities, taking your picture into the land.

Baby Dino Rock 'n' Roll

"Think prehistoric Guitar Hero!" A rhythm game with hatching dinos.

Production still: a Sleestak
Sleestak email attacks

A viral prank engine, plus "a splash of dinosaur pee for good measure."

"Have you ever been Rick Rolled at work? Well try being Sleestak attacked!"

Nov 2008 – Mar 2009 · Scope Evolution

Ten proposals. Eight SOWs.

The scope story, told in versions and features. Tap a stage to see what got cut and what survived.

In scope
  • Four explorable side-scrolling environments
  • Portal navigation between worlds
  • A teaser to open the campaign
Cut here
  • Nothing yet. Everything was on the table.

Scope and scale of work was minimized to help meet required budgetary constraints.

The Showpiece · Four Worlds

The world we shipped

Four side-scrolling environments, one per 4-day design sprint. Navigation between them ran through glowing portal orbs, each a porthole preview of the next world. Tap a portal to travel.

Desert environment comp, wide side-scrolling panorama: buried world landmarks half-sunk in sand
swipe the panorama · the site scrolled sideways too
DesertHolly · Anna FrielWrecked landmarks, half-buried in the sand.Storyboard note: An ice cream truck falls from the sky.
Cast bio overlay: Holly, played by Anna Friel
cast dossier overlay · holly / anna friel
Expanded site content menu over the desert environment
expanded content menu · site chrome

Process · Schematic to Ship

How it was made

One designer. One Flash developer. One environment per 4-day sprint. Every world went schematic, then annotated storyboard with its red ASSETS NEEDED list, then final comp.

Site schematic: Land of the Lost Theatrical (Main Site), version 1.1, dated 02.27.09. Flowchart from index.html through Flash sniff and splash page to the main site and its six sections, with legend and specs.
01 · site schematic · lotl_schematic 1.1 · dated 02.27.09tap to view full size
Annotated desert storyboard with typed interaction spec and red assets-needed list: CG animation of crab and still image; sound clips for Holly and Marshall; an Easter-egg video clip for the TV in the environment
02 · annotated storyboard, red assets-needed list
Final desert environment comp
03 · final comp

The Producer's Section

Production reality

Every date on this rail was walked backward from June 5, 2009.

Nov 3Blue-sky pitch
Dec 12Contract v1 signed
Dec 22Teaser live
JanTeaser 1.5 parallax
Jan 26Design, one world per 4-day sprint
Mar 2Flash build
Apr 8QA
Mid-AprMain site launch
Jun 5Film opens
Jul 3FWA Site of the Day
585projected hours
5person core team
4 daysper environment sprint
Studio security, one fax at a time

To receive a single data DVD of split .wav audio files, we signed Universal's faxed materials-release contract: facility inspection rights, unmarked return packages, the works. For one disc of sound effects.

materials-release contract · faxed march 6, 2009
March 2009

An App Store app, eight months in

A late scope addendum wrapped the iPhone EPK site as a downloadable App Store app. The App Store was eight months old. This was before "there's an app for that" was a cliche.

"the iphone site will be wrapped to bundle the website for local play back on the iphone, downloadable from the app store" (iPhone addendum, verbatim)

Exhibit · landofthelost.net · 2009Built for the browsers of its time

Flash 10 · FLV video · 1024×768 stage (980×570 safe area)
PHP 4.3 · MySQL 5.0 · Apache 1.3
IE6-compatible · Flash-sniff HTML fallback

Role
Producer
Agency
65 Media
Client
Universal Pictures
Shipped
April 2009
Challenge

A studio tentpole site with a hard theatrical date, a scope a fraction the size of the pitch, and a five-person team.

Approach

Cut scope in the open across ten proposals and eight SOWs, convert dream features into integrations, protect the commitments, and walk the schedule backward from June 5.

Result

Teaser, four worlds, downloads, and an early App Store app all shipped. FWA Site of the Day three weeks after the film opened.

FWA Site of the Day4 Environments585 Hours5-Person Team
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65 media | land of the lost | case studyportfolio case study. confidential client documents; no figures reproduced.